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Joe is the developer of Symple Swing marketed by Simple Golf LLC. He is also the President of GolfHelp.com, the #1 golf only search engine. Joe has been involved in teaching golf for almost 40 years and for the last 15 years has been a golf writer and publisher . He is a nationally known golf lecturer.
His background includes degrees in teaching and coaching. He has taught the traditional swing, was a certified Natural Golf instructor and now teaches Symple Swing. His passion is helping beginners and higher handicappers become successful golfers.
This engineering analysis was written by Harry Lundberg,
an experienced golf industry consulting engineer who has worked with many top
golf industry engineers and holds numerous golf patents. In addition, he has
worked with many top PGA, LPGA and Senior PGA professionals. The technical
analysis starts off in easily understandable language describing his experience
teaching Symple Swing to all types of students from beginners to pros. About 3/4
of the way in it does get into analyzing the actual physics of the Symple Swing
formulas. The problems with the standard, or classical, swing and how
Symple Swing corrects them:- To see how Symple Swing solves the problems in the golf swing we
must simultaneously explore the difficulties commonly experienced and why they
occur. 1. Poor grip, hands in the wrong position – excessively weak or
strong. No clear idea of what would work for him. A poor grip often leads to
flipping the hands to square the club at impact, which actually decelerates the
club, releases the stored energy in the shaft prematurely, and often puts the
club face off line at collision with the ball. Symple Swing solves all of the above with very definite,
special, power thumb grip; front arm position; and a unique wide stance that
takes all of the guess work out of the set up. It can be learned in 10 to 30
minutes. A slide or sway off the ball and onto the back leg. From here
the player finds it difficult to get back to the front side during the
downswing. He may end up lunging back to the ball and dragging the whole body
and the club with him. The result is often an open face hit and a corresponding
slice. Or a topped shot. Or he may be unable to freely move back to the ball
and end up hanging back on the right leg (or left leg if he is lefthanded) while
he makes the stroke. This position produces weak shots, slices and topping the
ball. The body, arms, hands and the club are not drawn back in unison but the
several parts are moving independent of one another. This creates a less than
desireable position at the top, from which it becomes difficult to synchronize
all of the parts in the downswing. It becomes very hard to move the club in a
single plane stroke. If the club changes plane during the swing, the player must
add additional force (Newton’s first law) to the thrust or the club will
decelerate. In many cases the player is already swinging at his limit and cannot
create the extra force needed. Out of synch swings also greatly reduce the
chance of a square, on center, contact with the ball. The effective mass of the
collision is reduced and the ball goes off line as a weak shot. Another common fault is that the player takes the club back with his hands
outside the target line. He becomes trapped on his back leg. On the downstroke
he initially casts the club backwards in an effort to free himself. He ends up
falling back, away from the target, with a weak, slice swing. Bobbing the front shoulder and head up and down in the takeaway, leading to
an erratic swing and miss hits.
Sketch #1 shows the player finishing his backswing using a five
iron, employing the Symple Swing setup and takeaway. The classic swing has many planes, all different, involving the
rotation of the several parts of the body and the club. The sketch below shows
an expert golfer having just struck the ball with a driver:-
There are 6 principal ellipses in the golf swing – feet;
knees; hips; wrists; arms; and shoulders – that have to be on the right plane,
unique to each and in proper sequence. These will vary for each and every
player, and must be individually tailored. The torques on the club can be considered as five, including one
from gravity acting on it. The torques on the arms are generally five as well
including a shift towards the target while rotating the body. These complex motions are extremely difficult to do for all but
the talented few. Even they require constant practice to hold their swings
together. As we know, even top Tour players lose their swings suddenly and have
great difficulty correcting the problem. Symple Swing is essentially a single axis swing that eliminates
these complications, as can be seen in the sketch below with the player using a
five iron.
By establishing a plane to the top during the backswing the
player then swings by rotating his upper body on the same plane to impact with
the ball. The hands automatically uncock into a position of a powerful “late”
release, as can be seen in the hand position above just after striking the ball. The right calf automatically thrusts forward, adding horizontal
thrust and added mass to the shot. The combination of movements turns the front
hip slightly out of the way, while the left leg also forms a solid post against
which the right side is fired with power. Any troublesome lunge is eliminated. The only variations, from player to player, will be in ball
position – distance from the body and location along the target line in the
stance. Once the basic setup and takeaway are learned, these can be readily
determined. Strictly speaking, the wrists do form a second axis. However,
the Symple Swing unique grip and front arm setup forces the wrists to be in the
same plane of rotation while cocking in the backswing; and to release along the
same line during uncocking in the downswing. Accuracy is vital to good scoring. If we take a case of a
clubhead at a small 3 degree opened or closed position at impact ( which is
barely noticeable to the eye ) we can see the offline spray is considerable:-
Not shown is the pulled slice. This may drop somewhere near the
target line but will certainly come up short. During a typical round, the average player often strikes the
ball with more than a 3 degree face angle error. The results are proportionately
much worse. The unique grip (PowerThumb) and left arm setup solves this
problem. The clubhead remains square to the ball from setup through the
backswing and finally through the downswing. At no time is it off line. The
downswing orientation of the club face is depicted below:- (The drawing has a slight perspective error, deliberately done
to show the square face position at all stages more readily). Failure to hit fairways, and greens in regulation, are the most
common faults of the average player. Straight shots down the target line will
lower the score faster than any other improvement he can make. Even if the
player cannot reach the very long holes in regulation, in spite of the added
distance he will get from Symple Swing, he can expect very accurate pitches and
chips that give him a reasonable putt for PAR. Shots with open or closed faces are generally glancing blows as
well and impart less energy to the ball. This produces shots shorter than he
should get from the energy he is using while swinging. Square contact increases
distance with no additional effort. A- From Newton’s 2nd law, Force = Mass times Accelaration (F=MA)
the complex equations of mechanics are derived. Ignoring the fact that properly
fitting clubs will help, the golfer has just two areas ( the two variables ) to
work in. 1. He can somehow increase his acceleration to a higher impact
velocity. 2. He can somehow increase the mass contribution to the hit. It will be seen that as you work on the technique to improve one
variable, the second one is also helped. B - By calculation, it takes roughly 36 lbs. of force to
accelerate a typical driver to an impact velocity of 100 mph. ( This will vary
depending upon the moment of inertia of the club used ). For most people this is
not feasible by using the arms and hands alone. To swing at a maximum speed to
whatever the individual’s body can achieve, the large muscles must be employed.
These are the legs, hips, the lower back and the shoulders. The object of the golfer is to pass energy from the body,
through the arms, into the shaft and finally to the clubhead. This requires both
force and technique. Done correctly, the arms will slightly decelerate in the
lower part of the downswing and transfer energy into the shaft. Since the flow
of energy of motion – kinetic energy or KE– is passing from a larger source into
the smaller, tapered shaft, the shaft will operate rather like a whip and
accelerate. KE = ½ MV squared. Since the torque applied is essentially constant,
as the energy flows into a smaller mass or M, the velocity or V must
proportionately increase to maintain the balance of the equation. In a properly
executed swing club head speed will increase significantly.
In sketch #6 we see a pro swing his driver to a speed of 110
mph, with the arms slowing and the club head speeding up. During the downswing,
with the customary “late” hit position of the wrists, he passed energy into the
shaft which accelerated it and bent it so that it stored elastic energy. This in
turn slowed the arms, by Newton’s 3rd law of equal and opposite action. Although the average person cannot generate the power to swing
at 110 mph, the principles apply just the same if more distance is to be gotten.
Typically the average player shoves the club handle forward in an attempt to
gain velocity. By doing this, the clubhead lags, no energy is stored in the
shaft, velocity is minimized, and the hit is weak. In looking at sketch #3 again we can visualize how Symple Swing
does just what is needed:-
The special setup puts the player virtually in the hitting
position at the start. This enables him to actuate all the big muscles while
taking a short backswing. The release springs those muscles into a powerful late
hit. Elastic energy is stored in the shaft and released at the right time. The
right side fires through the stroke automatically against a solid left leg,
adding both velocity and mass contribution. The left shoulder is acting as a
pivot point that extends the arms and slingshots the clubhead forward. The net
result of this technique is more distance without the player feeling that he has
to supply more force than normal. Eliminating the strain of trying to hit harder
leads to easy acceleration and more distance. Since the clubhead is on plane during the entire swing, it will
strike the ball squarely on center. This automatically increases the effective
mass imparted to the ball, resulting in more distance yet. As the ball and the clubhead are both very hard and rigid, the
collision time where ball and clubhead are in contact is extremely short,
between 4/10,000’s and 5/10,000 of a second. The force of the collision, and
impulse given to the ball, is very large as a result.
This is an actual oscilloscope reading of an LPGA Tour pro
striking the ball at 101 mph. The force is over 2600 lbs. at the peak. Unlike
other sports, where the striking implement and the ball are relatively softer
and the collision time is quite long, (say baseball), the golfer cannot add very
much mass contribution to the hit. ( a large portion of the total mass is in the
club itself ). The time is too short. Our research indicates that each added
ounce of mass he can supply produces 7.5 yards of extra distance. When employing
the classic swing he has to scramble using several sources, a little here and a
little there. In Symple Swing it is all wrapped up in a single package. We cannot isolate the several masses that are involved to know
how each is precisely contributing – club, all of the body parts, square contact
– but the overall results can be seen clearly. In cases where the player was new
to Symple Swing and had not yet learned how to increase swing speed, typical
increases in distance were 12 to 20 yards. We have not yet isolated the exact amount that elastic energy
from the shaft adds to the total increase of clubhead speed. Calculations
indicate between 2 to 5 mph, varying with the player and the club used. A 4 mph
increase computes to around 13 yards of added distance, using a driver. Obviously Tour pro’s already execute well using the classic
swing. They don’t need anything else except lots of practice. However, most
players can increase their results by employing Symple Swing for the two
essentials – accuracy and distance – easily, far faster and with lasting
results, than can be gotten with the classic swing.
Missed the previous columns or questions? Visit the Ask Joe Archives
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